Job offers

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  • Genetic and developmental study of the reptilian skin coloration

    Closing Date: 15 November 2021

    The LANE (laboratory of Artificial & Natural Evolution) at the University of Geneva (Switzerland) is seeking a creative and highly motivated PhD student to work on mapping mutations affecting skin colour traits in the corn snake. The working language of the laboratory is English.

    In the context of highly multidisciplinary studies investigating the development of skin colour patterns in the corn snake, we are looking for a PhD student with strong interest in molecular developmental biology to assist in mapping corn snake colour and colour pattern traits. Computer skills (especially scripting) are a plus. The successful candidate will interact with a multidisciplinary team of physicists, computer scientists and biologists and will be further trained in state-of-the-art imaging techniques and molecular developmental approaches.

    References

    Ullate-Agote & Tzika
    Characterization of the Leucistic Texas Rat Snake Pantherophis obsoletus
    Frontiers in Ecology and Evolution (2021)

    Ullate-Agote, Burgelin, Debry, Langrez, Montange, Peraldi, Daraspe, Kaessmann, Milinkovitch & Tzika
    Genome mapping of a LYST mutation in corn snakes indicates that vertebrate chromatophore vesicles are lysosome-related organelles
    Proceedings of the National Academy of Sciences (PNAS) (2020)

    Qualifications & skills

    • Master in biology-related sciences.
    • Scripting skills are a plus.
    • Skills in molecular developmental biology and imaging.
    • Candidates should have a strong inner drive, independence, and willingness to work in a highly interdisciplinary team.
    • A good level of spoken and written English is essential.

    Laboratory

    The team’s projects are interdisciplinary, and aim at understanding the genetic determinism of skin colour patterns (especially in snakes and lizards) but also skin appendages (scales, hair, and spines) in amniotes. Besides standard molecular biology methods, we use confocal and light-sheet microscopy imaging, electron microscopy, mass spectrometry and deep sequencing.

    Environment

    The University of Geneva (UNIGE) is highly-renowned for its research and is among the best universities in the world. Geneva is an international city occupying a privileged geographical situation.

    Contact

    Interested applicants are invited to send a motivation letter with a short statement of research interests and a CV combined in a single PDF document to:
    Dr. Athanasia Tzika (athanasia.tzika@unige.ch)

    The selection of the successful candidate will be made through the ‘Open Call’ of the Life Sciences PhD School (https://lifesciencesphd.unige.ch - deadline November 15, 2021).

  • Check also

  • Mathematical modelling of skin pattern formation in the corn snake

    In the context of highly multidisciplinary studies investigating the development of skin colour patterns in the corn snake (Pantherophis guttatus), we are seeking creative and highly motivated students with a background in physics or applied mathematics to investigate physical models of pattern formation in a multicellular biological tissue. The model will be used to understand pattern variation on the skin of the corn snake. The successful candidates will interact with a multidisciplinary team of physicists, computer scientists and biologists and will be trained in theoretical physics applied to biological systems.

    References

    The Chemical Basis of Morphogenesis by A. M. Turing
    Philos. Trans. R. Soc. B, 237, 641: 37-72 (1952) 

    Genome mapping of a LYST mutation in corn snakes indicates that vertebrate chromatophore vesicles are lysosome-related organelles
    PNAS 117, 42 : 26307-26317 (2020)

    A Living Mesoscopic Cellular Automaton Made of Skin Scales
    Nature 544, 7649 : 173–179 (2017)

    Patterning and growth control in vivo by an engineered GFP gradient
    Science, 370(6514), 321-327 (2020)

    Links

    https://genev.unige.ch/research/laboratory/guillaume-salbreux
    https://genev.unige.ch/research/laboratory/Michel-Milinkovitch - https://www.lanevol.org

    Contact

    Contact Dr. Athanasia C. Tzika (athanasia [dot] tzika [at] unige.ch) for details.

    Full document

  • Mapping mutations affecting skin colour traits in the leopard geckos

    In the context of highly multidisciplinary studies investigating the development of skin colour patterns in the leopard geckos, we are seeking creative and highly motivated students with strong interest in molecular developmental biology to assist in mapping leopard gecko colour and colour pattern traits. The successful candidates will interact with a multidisciplinary team of physicists, computer scientists and biologists and will be trained in state-of-the-art imaging techniques and molecular developmental approaches.

    Contact Dr. Athanasia C. Tzika (athanasia [dot] tzika [at] unige.ch) for details.

  • Modelling variation & complexity of animal forms

    In the context of highly multidisciplinary studies investigating the development of skin appendages (project 1) and skin colour patterns (project 2) in vertebrates, we are seeking creative and highly motivated students with strong interests and skills in mathematical modelling and numerical simulations of physical processes (reaction-diffusion, mechanics, …). The successful candidates will interact with a  multidisciplinary team of physicists, computer scientists and biologists (the latter using state-of-the-art imaging techniques and molecular developmental approaches).

    Contact Prof. Michel C. Milinkovitch (michel [dot] milinkovitch [at] unige.ch) for details.

    Full document

  • Mapping mutations affecting skin colour traits in the corn snake

    In the context of highly multidisciplinary studies investigating the development of skin colour patterns in the corn snake, we are seeking creative and highly motivated students with strong interest in molecular developmental biology to assist in mapping corn snake colour and colour pattern traits. The successful candidates will interact with a multidisciplinary team of physicists, computer scientists and biologists and will be trained in state-of-the-art imaging techniques and molecular developmental approaches.

    Contact Dr. Athanasia C. Tzika (athanasia [dot] tzika [at] unige.ch) for details.

    Full document

  • Position for a 3D Technical Artist / Engineer at the University of Geneva (Switzerland)

    Description

    The Biology Section of the University of Geneva is seeking for a 3D TECHNICAL ARTIST/Engineer passionate about VR, game engines, high-end 3D ultra-realistic computer graphics and immersive UXs to be part of the team of our Centre for Immersive Visualization.

    The mission of our Centre for Immersive Visualization is to provide and develop tools for an improved understanding of complex 3D datasets through immersive (and interactive) data visualization. The Centre will feature state of the art Virtual Reality (VR) and Natural User Interfaces (NUIs) Hardware, High-End Visualization Softwares and a 6 Channel CAVE Immersive Projection System for real-time rendering of complex datasets and live 3D streaming from high-performance microscopes.

    We are looking for a multi-talented 3D TECHNICAL ARTIST/Engineer to participate in our Center’s ambitions. Our Centre for Immersive Visualization will develop VR/AR experiences (based on Unity and/or Unreal Engine) as well as Immersive Data Visualization Applications to support research activities and to communicate results and achievements of biology and physics research laboratories to university students and the general public. Join our team of top biologists, computer scientists, physicists, and mathematicians to create tomorrow’s Immersive Data Visualization applications with high-end rendering and innovative interaction capabilities.

    The University of Geneva (UNIGE) is highly-renowned for its research and is among the top 1% best universities in the world. Geneva is an international city occupying a privileged geographical situation.

    Responsibilities

    • Collaborate with top Scientists to advance the 3D Reconstruction Workflow from Imagery devices and Microscopes to Immersive Visualization;
    • Envision, create and integrate 3D content for multiple projects at varying stages of development, ranging from rapid prototyping to ultra-realistic visualization and interactive applications illustrating biological structures and processes;
    • Provide innovative visualization tools and renderings for scientific publications and presentations;
    • Track and manage 3D content across multiple engines and media;
    • Seamline workflow solutions and pipelines across multiple engines and media.

    Requirements

    • Understanding of the state of the art in real-time rendering and ambition to produce ultra-realistic 3D contents (models, textures, shaders) while addressing unique technical challenges;
    • Proficient with at least one major 3D modelling package such as Maya, Blender, 3ds Max, or Houdini;
    • Knowledge of either Unreal Engine or Unity;
    • Knowledge of the various aspects in real-time content production pipelines (mesh modelling and optimization, PBR materials, lighting, environment, post processing) as well as point-cloud and mesh processing, surface reconstruction;
    • Strong attention to detail, good communication skills, and a proactive nature;
    • Bachelor’s (or higher) in fine arts, game design, digital media, or computer science or equivalent industry experience;
    • Proficiency in English;
    • Candidates with 3+ years of industry experience in the area of expertise will be favoured. A portfolio / reel of relevant work is mandatory.

    Recommended Qualifications

    • Proficiency in procedural content generation
    • Good coding skills (C#, C++, Python, etc.)
    • Experience with Rigging and Animation techniques (Inverse Kinematics, Forward Kinematics, Procedural animation etc.)
    • Deep understanding of 3D math and geometry
    • Experience in UI / UX design for interactive experiences
    • Experience in VFX production (Creatures, ZivaVFX etc.)
    • Some knowledge of French is a plus.


    Applications should be submitted to Michel Milinkovitch

    Official document